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ne_plus_ultra_of_koln [12/09/2015 09:35] mikep created |
ne_plus_ultra_of_koln [28/10/2015 07:39] (current) mikep |
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| - | |The Brittanic Empire| The Bishopric of Keller | | + | ===Ne Plus Ultra of Koln=== |
| - | |2 x Regular Infantry Elite, Rifled Musket, Infantry Drill|3 x Regular Infantry Average, Early Breechloading Rifle| | + | {{tag>The_Koln_Incident}} |
| - | |1 x Volenteer Battalion Levy, Musket, Close Order|2 x Skirmishers Elite, Early Breechloading Rifle| | + | |**The Britannic Empire**|** The Bishopric of Keller**| |
| + | |2 x Regular Infantry Elite, Rifle Musket, Infantry Drill|3 x Regular Infantry Average, Needle Gun| | ||
| + | |1 x Volunteer Battalion Levy, Musket, Close Order|2 x Skirmishers Elite, Early Needle Gun| | ||
| |1 x Artillery Smoothbore|1 x Cavalry Average| | |1 x Artillery Smoothbore|1 x Cavalry Average| | ||
| - | |1 x Brittanic Cavalry Elite|| | + | |1 x Britannic Cavalry Elite| | |
| - | |1 x Volenteer Dragoons Levy|| | + | |1 x Volunteer Dragoons Levy| | |
| + | Table size is 3'x3' | ||
| + | |||
| + | {{:map-15.jpg?445|}} | ||
| + | |||
| + | **Deployment** | ||
| + | |||
| + | Keller deploys within 24" of the northern edge. No Brittanic units deploy. | ||
| + | |||
| + | **Reinforcements** | ||
| + | Turn 1 All units of Britannic army arrive on the southern edge of the table. | ||
| + | |||
| + | **Special Rules:** | ||
| + | |||
| + | //Forts// | ||
| + | Keller must delpoy 1 unit into each town as a garrision. | ||
| + | The garrisions may never leave the towns. | ||
| + | The towns have extra weaponary which has a range of 12" and rolls a single die to inflicts casulties. | ||
| + | units in towns have 360 degree arc of fire. | ||
| + | Additional weaponary is destroyed along with the garrision. | ||
| + | |||
| + | //Brittanic Regroup// | ||
| + | Brittanic player may declare a regroup once during the game. | ||
| + | All Brittanic units are immediatly removed. | ||
| + | An entire fresh Brittanic army appears on the southern edge of the table. | ||
| + | |||
| + | |**First Move:**|**Game Length:**|**Victory Conditions:**| | ||
| + | |Brittanic|15 turns|Brittanic Empire wins by occuping both towns.| | ||
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