Situation:
A small Hoysee force has penetrated the Flamboyance lines near the border at Kline Hoysee. its aim is to plunder the Flamboyance supply network before they can react.
| The Hoysee Army has 4 units | The Flamboyance Army has 6 units | 
| Preferred Formation None | |
| Commanding Col. Marian Berkhoff | Commanding: General Charles Trouvé | 
| 1st Bn. 4th Infantry Regiment RM 6/5/3 | Flamboyance Gondoliers RM 4/3/2 | 
| 2nd Bn. 4th Infantry Regiment RM 6/5/3 | 1st Bn. 5th Line Infantry RM 6/5/3 Agg Tac | 
| 3rd Bn. 4th Infantry Regiment RM 7/5/4 | 2nd Bn. 5th Line Infantry RM 5/4/3 Agg Tac | 
| 4th Artillery SA | 3rd Bn. 5th Line Infantry RM 5/4/3 Agg Tac | 
| 2nd Chasseurs a Pied RM 6/4/2may skirmish | |
| 3rd Artillery Battery RA | 
Table 4 x4
Deployment:
The Flamboyance army deploys 1 unit in zone 1, facing south. No Hoysee units deploy at start.
Reinforcements: Turn 1 Hoysee army: all units arrive on southern edge of table within 12“ of the southwest corner. Turn 3 Flamboyance army: 2 units arrive on the northern edge of the table. Turn 6: The rest of the Flamboyance army arrives on southern edge of table via the road.
Special Rules: Exiting the table: Hoysee units may exit the table via the road on the northern edge of the table. First Move: Hoysee
Game Length: 15
Victory Conditions: Hoysee must exit 2 units from the table. any other result is a Flamboyance victory.